ラベル Yacht の投稿を表示しています。 すべての投稿を表示
ラベル Yacht の投稿を表示しています。 すべての投稿を表示

2011/09/23

I have started to sell the Dinghy



I have started to sell the Dinghy at my shop
http://slurl.com/secondlife/Yumix%20Land/100/179/22/
http://slurl.com/secondlife/Yumix%20Canal/64/201/22
http://slurl.com/secondlife/Feoktistov/20/90/21/

(Out-line)
*32prims Rez-type physical-vehicles
*It contains three scripts, 96kB of memory
*Owner(skipper) + one passenger(crew)
*Sailing along the wind setted by chat-command
*Automated sail angle for easy sailing
*23-animations and 4-sounds are selected automaticaly


(Manual)-------------------------------------------
(1) Operations
  1) Key
   Right-Arrow Key: Right turn
   Left-Arrow Key:  Left turn
   PageUp Key:    Sail-up/start sailing
   PageDown Key:  Sail-down/stop sailing

  2) Chat command ( open-chanel
   [n, ne, e, se, s, sw, w, nw]---set wind-direction
   [4, 6, 8, 10]---set wind-speed (m/sec)
   [c]----------------dyanamic camera on/off
   [ej]---------------eject the un-willing passenger
   [help]------------show this menue

(2) Ride On
  1) Wear the "Dinghy_HUD_v2" which is in your folder.
    (default position is bottom left )

  2) Rez the "Dinghy_v2" on the water.

  3) Right click the must of Dinghy and select "boad" in the
    pie menue.

  4) To up the sail, please push [Page_Up] key. Then Dinghy
    starts to go ahead and is changed to the temprary object.

  5) Sail-angle is addjusted automaticaly. Owner (skipper) will
    take 19 animations/position automaticaly along to the
    state of sailing.

  6) To stop the Dinghy, down the sail by pushing
    [Page_Down]key and the dinghy is changed to the normal
    object.


(3) Passenger

  1) One passenger can get on this Dinghy after the owner
    get on.
    Pasenger (crew) will take 4 animations/position
    automaticaly along to the state of sailing.


(4)Others

  1) If you want to put the Dinghy for display, please use
    "Dinghy_static_22prims". It contains no scripts.

2011/09/19

The Gaff, made of bamboo



I have changed the gaff of dingy, from hard wood to bamboo.
It seems more classical and reasonable ;)

2011/09/17

Pull the Halyard to rasie the sail !





I installed the animation of pulling the Halyard to raise the sail for my dingy :)

2011/09/08

Cooperative animation of the crew







I have installed the cooperative animation of crew for skipper of dingy. ;)

2011/09/06

Sail-sheet and waves



I had added sail-sheet and waves from baw and stern.
I feel to need the wet-suits ;)

2011/09/05

Does Non-mesh become Classical ?









The classical dingy by classical methods, yah non-mesh :))
Adding and addjusting the Heel, the auto-saile-angle, the texture of sail, rudering-anims,,,,

2011/09/02

Mooring the dingy



I am checking the mooring-state of dingy at the pier.
And I wonder if I would be able to wander about with this dingy and tent in RL ;)

2011/08/31

Test of A-class dingy on the water



I have tested the A-class dinge on the water.
A invisible prim is setted near the bottom :))

2011/08/28

Mooring at Starboads YC in Hollywood



I became a tenant for the mooring zone of Starboads YC at Hollywood :))
Can I become a boat-peaple ?

2011/08/27

I have started to sell the Sloop66





I have started to sell the Sloop66.

* 66ft 163prims Nonphysic Rez tyepe, Non-attach
* Owner + one-pasenger
* Sailing along the wind which is setted by the HUD
* Automated Sail-angle/Sail-change
* Rolling/Pitching motion by waves are selectable.
* HUD and Display-model are included
* Copy:Ok Modf:No Trans:No

*Operations
1) Key
Right-Arrow Key: Right turn
Left-Arrow Key: Left turn
Shif+Right-Arrow: 90degree-right turn (Tacking)
Shift+Left-Arrow: 90degree-left turn
Foward_Arrow: Power-up/go-ahead for Engine-run (when sail is down)
Back-Arrow Key: Power-down/go-astern
PageUp Key: Sail-up/start sailing
PageDown Key: Sail-down/stop sailing

2) Dialog (which appears when you taouch the body of Sloop66)
Wind_dir : Select the direciton of windo > N, NE, E, SE, S, SW, W, NW
WindSpeed : Select wind speed 4~10(m/sec)
Anims : Select the pose and animation
"At_Wheel", "Pit_Sit", "Deck_SunBed","Bdeck_Sit",
"Deck_Sit", "Roof_Sit", "Roof_SunBed", "Fdeck_Sit",
"Baw_Watch", "Cabin_Bed", "Cabin_Desk", "Sofa_Sit"
DynCamOn : Dynamic Camera ON
DynCamOff : Dynamic Camera OFF
UnsitPas. : Unsit the passenger whom you do not like.
Roll_On :Rolling and Pitching On
Roll_Off :Rolling and Pitching Off
ResetHUD :Reset the HUD when you miss to wear the HUD
Color :Select the color of Accent line on the hul

You can see and check it here,
http://slurl.com/secondlife/Feoktistov/20/90/21/

2011/08/25

Changeing the Accent-line of Sloop66






I had installed the Changeing function of Accent-line for Sloop66.
She has seven rainbow-color :)

Oh, I made a mistake at the title of dialog ;((

2011/08/24

Animations at wheel in Sloop66





I have installed the wheeling animations to the Sloop66 :)

2011/08/21

Script time on sailing by the viewer

By the viewer, I had checked the script time of Sloop66 which I made.

1)Back ground 0.1msec



2)Rezzed 0.1msec lol




3)Sailing straight 0.1msec lol




4)Right-turnning 0.2msec lol




5)Right-turning with Flying-Fiz 0.3msec lol




6)Normal Sim 20.1msec ><



(Adding)
I had remade non-physi-engine and tested again at Non object sim except mine.
Then script time(turninng) has reduced from 0.2msec to 0.1msec lol :)

2009/10/02

装着型の33ftスループ型ヨットが完成~♪







製作をはじめてからほぼ1ヶ月・・・
やっと装着型の33ftスループ型ヨットが完成しました~♪

特長は以下の通りです。

 ・装着(Wear/Attach)するだけで、Rezの必要なしに乗れます。
 ・HUDで設定した風に従って帆走します。
 ・セールの開閉角度は自動化されていますので、操作が楽です。
 ・メインセール、ジブセール、スピンネーカーの3枚が自動で動作します。
 ・マウスルック運転が可能です。
 ・エンジン走行も可能です。
 ・波の音が、ON/OFF切替可能です。
 ・昼寝・日光浴用のSloop33も同梱されています。
 ・Banラインに衝突しても、Rez型のように落ちたりはしません。
   (アバター単独の時と同じで、跳ね返されるだけです)
 ・メインランド探訪、各大陸一周などに適します。

こちらにはその他の装着型乗り物のも設置しています。
Kimiko's in Yumix

2009/09/06

Sloop-33ft-yacht(wear type) in production (3)



Sloop-33ft-yacht (wear type > No need to Rez) is now in production.
REZしなくても乗れる、装着型の33ftクルーザーヨットを製作中。

I challenged to HUD and automated-sales.
HUDと自動セールに挑戦。

By the Heading-dir and Wind-dir, Script calculates the appropriate sail angle.
Heading、Wind方位から、適切なセール角度を計算してHUDに表示。

Not only by Text but by graphic meter are included.
ついでにWind/Sailメーターもグラフィック化で連動。

Of course, Main-sail and Jib-saile angle is operated automaticaly.
もちろん、本体のセール角度は自動で開閉。

And Spin/Jib-sail are switched automaticaly too.
フリーからランニング時の、スピンネーカーとジブセールの切替も自動。

Then I have just completed the most difficult I thought.
これで、一番難しいと思っていたところが完成。

Rest are depend by the wind, and relax :)
あとは、風に吹かれながら、のんびりと~~~(笑)

Orz.. Deck and Cabin are bare(tears)
まだデッキとキャビンが付いていませ~ん(涙)

2009/09/04

Sloop-33ft-yacht(wear type) in production(2)



REZしなくても乗れる、装着型の33ftクルーザーヨットを製作中。
Sloop-33ft-yacht (wear type > No need to Rez) is now in production.

むつかしい~~!
It's very difficult.

セールの出し入れの数値制御が、やっとできました。
I have barely completed a part of scripts which controll the Sail/Jib/Spin-angel :)

甲板もまだ裸のままだなあ。
But Hul and Deck is bare, too :)

次は風によるヒールの演出を作ってみようかなぁ。
Next, I am going to complete the effective inclination made by wind.