I like creating Vehicles in SL. I like Raspberry Pi, Opensim & linux too in RL :)
2011/11/28
2011/11/15
I have finished the Steam Roller
I have finished the Steam Roller and Uploaded to the MarcketPlace :)
(Out-line)
* 32prims Rez-type Physics 6.6m L, 3.2m W, 4.2m H
* Owner + one-pasenger
* Oscillateing Steam Engine ( two cylinder )
* Piston, cylinder, Rod, Crank and Wheel are synchronized.
* Avatar animates with Handling, Checking the back.
* Tow body-colors ( greem/blue ) can be switched
* Dynamic Camera ( on/off ) can be switched.
* Non-scripted Roller for display is included
* Copy:Ok Modf:No Trans:No 350L$
You can see and check it here,
http://slurl.com/secondlife/Feoktistov/20/90/21/
http://youtu.be/ARxjne4ZNH4
2011/11/07
Steam Roller (2)
I had added the animation for go-back and chat-command to change the body-color :)
( Under construction, too )
2011/10/13
Makeing the River-baot
2011/10/06
2011/09/23
I have started to sell the Dinghy
I have started to sell the Dinghy at my shop
http://slurl.com/secondlife/Yumix%20Land/100/179/22/
http://slurl.com/secondlife/Yumix%20Canal/64/201/22
http://slurl.com/secondlife/Feoktistov/20/90/21/
(Out-line)
*32prims Rez-type physical-vehicles
*It contains three scripts, 96kB of memory
*Owner(skipper) + one passenger(crew)
*Sailing along the wind setted by chat-command
*Automated sail angle for easy sailing
*23-animations and 4-sounds are selected automaticaly
(Manual)-------------------------------------------
(1) Operations
1) Key
Right-Arrow Key: Right turn
Left-Arrow Key: Left turn
PageUp Key: Sail-up/start sailing
PageDown Key: Sail-down/stop sailing
2) Chat command ( open-chanel
[n, ne, e, se, s, sw, w, nw]---set wind-direction
[4, 6, 8, 10]---set wind-speed (m/sec)
[c]----------------dyanamic camera on/off
[ej]---------------eject the un-willing passenger
[help]------------show this menue
(2) Ride On
1) Wear the "Dinghy_HUD_v2" which is in your folder.
(default position is bottom left )
2) Rez the "Dinghy_v2" on the water.
3) Right click the must of Dinghy and select "boad" in the
pie menue.
4) To up the sail, please push [Page_Up] key. Then Dinghy
starts to go ahead and is changed to the temprary object.
5) Sail-angle is addjusted automaticaly. Owner (skipper) will
take 19 animations/position automaticaly along to the
state of sailing.
6) To stop the Dinghy, down the sail by pushing
[Page_Down]key and the dinghy is changed to the normal
object.
(3) Passenger
1) One passenger can get on this Dinghy after the owner
get on.
Pasenger (crew) will take 4 animations/position
automaticaly along to the state of sailing.
(4)Others
1) If you want to put the Dinghy for display, please use
"Dinghy_static_22prims". It contains no scripts.
2011/09/19
The Gaff, made of bamboo
2011/09/17
2011/09/08
2011/09/06
2011/09/05
Does Non-mesh become Classical ?
2011/09/02
Mooring the dingy
2011/08/31
2011/08/29
Scenery with Hotel ADRIANO
2011/08/28
Mooring at Starboads YC in Hollywood
2011/08/27
I have started to sell the Sloop66
I have started to sell the Sloop66.
* 66ft 163prims Nonphysic Rez tyepe, Non-attach
* Owner + one-pasenger
* Sailing along the wind which is setted by the HUD
* Automated Sail-angle/Sail-change
* Rolling/Pitching motion by waves are selectable.
* HUD and Display-model are included
* Copy:Ok Modf:No Trans:No
*Operations
1) Key
Right-Arrow Key: Right turn
Left-Arrow Key: Left turn
Shif+Right-Arrow: 90degree-right turn (Tacking)
Shift+Left-Arrow: 90degree-left turn
Foward_Arrow: Power-up/go-ahead for Engine-run (when sail is down)
Back-Arrow Key: Power-down/go-astern
PageUp Key: Sail-up/start sailing
PageDown Key: Sail-down/stop sailing
2) Dialog (which appears when you taouch the body of Sloop66)
Wind_dir : Select the direciton of windo > N, NE, E, SE, S, SW, W, NW
WindSpeed : Select wind speed 4~10(m/sec)
Anims : Select the pose and animation
"At_Wheel", "Pit_Sit", "Deck_SunBed","Bdeck_Sit",
"Deck_Sit", "Roof_Sit", "Roof_SunBed", "Fdeck_Sit",
"Baw_Watch", "Cabin_Bed", "Cabin_Desk", "Sofa_Sit"
DynCamOn : Dynamic Camera ON
DynCamOff : Dynamic Camera OFF
UnsitPas. : Unsit the passenger whom you do not like.
Roll_On :Rolling and Pitching On
Roll_Off :Rolling and Pitching Off
ResetHUD :Reset the HUD when you miss to wear the HUD
Color :Select the color of Accent line on the hul
You can see and check it here,
http://slurl.com/secondlife/Feoktistov/20/90/21/
2011/08/25
Changeing the Accent-line of Sloop66
2011/08/24
2011/08/21
Script time on sailing by the viewer
By the viewer, I had checked the script time of Sloop66 which I made.
1)Back ground 0.1msec
2)Rezzed 0.1msec lol
3)Sailing straight 0.1msec lol
4)Right-turnning 0.2msec lol
5)Right-turning with Flying-Fiz 0.3msec lol
6)Normal Sim 20.1msec ><
(Adding)
I had remade non-physi-engine and tested again at Non object sim except mine.
Then script time(turninng) has reduced from 0.2msec to 0.1msec lol :)
1)Back ground 0.1msec
2)Rezzed 0.1msec lol
3)Sailing straight 0.1msec lol
4)Right-turnning 0.2msec lol
5)Right-turning with Flying-Fiz 0.3msec lol
6)Normal Sim 20.1msec ><
(Adding)
I had remade non-physi-engine and tested again at Non object sim except mine.
Then script time(turninng) has reduced from 0.2msec to 0.1msec lol :)
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